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Product Story

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Product Story

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Product Story

Omelo

Designing the first version of Omelo and figuring out how people actually wanted to use it.

Founding Product Designer • 7 Months • Pre-seed • Full-time

At a glance

Role

Founding Product Designer

Industry

Pet Healthcare

Product

App & Healthcare Ecosystem

Users

Pet Parents, Stray Carers, Pet Rescue Specialists

Focus

Product Design, Product Strategy, User Research, Growth Design

The story

When I joined Omelo, there wasn't much of a product.

There was an idea.

A small team.

And a lot of assumptions.

As the first designer, my job wasn't just designing screens. It was helping figure out what the product should become.

That meant spending just as much time talking to users as I did inside Figma.

The problem

Preventive healthcare is hard.

Not because people don't care about their pets.

Because they usually don't think about healthcare until something goes wrong.

So we weren't trying to solve a UI problem.

We were trying to answer a much bigger question.

How do you make preventive care feel useful before people actually need it?

What I owned

I designed the first version of the product from the ground up.

That included:

  • Product flows

  • Mobile UI

  • Prototypes

  • Design system

  • Investor pitch decks

  • Marketing assets

Alongside that, I worked directly with the founders on product strategy and partnered closely with engineering, research and marketing throughout the project.

Then we noticed something.

As the product started getting into people's hands, we began speaking to users regularly while also looking at behavioural data.

One thing kept coming up.

People liked the idea.

People understood the product.

But many never reached the moment where Omelo actually became useful.

That completely changed the conversation.

Instead of asking

"How do we improve onboarding?"

we started asking

"How do we help people experience value sooner?"

Changing the first experience

The app was never the problem.

In fact, that's where the real value lived.

Health tracking.

Vaccination records.

Long-term history.

Personalised insights.

The problem was asking people to invest time before getting anything back.

So we explored a different first step.

Instead of making the app the very first interaction, we started thinking about how a familiar conversational experience could answer someone's first question, build trust and naturally lead them into the product.

The app stayed exactly where it belonged.

It just didn't have to be the first thing people saw.

One small change.

A completely different way of thinking about activation.

Beyond product design

Like most early-stage startups, there wasn't a clear line between design and everything else.

Depending on what the team needed, I found myself:

  • Reviewing implementation with engineering

  • Working with research to understand user behaviour

  • Helping the AI team think through conversations

  • Creating investor decks

  • Designing marketing campaigns

  • Mentoring a design intern

The best part about working this early was getting to influence the product long before pixels were involved.

By the time I left

Founding Designer

Owned product design from day one

Cross-Platform Design

Designed for mobile, web and marketing

0→1 Product

Designed the MVP from concept to launch

Design System

Built the foundation for consistent scaling

AI-Powered Experience

Integrated AI across key user journeys

Healthcare Innovation

Making preventive pet care more accessible

Looking back

Before Omelo, I thought good product design meant building polished interfaces.

Six months later, I realised that's probably the smallest part of the job.

The real work was understanding where people got stuck, questioning assumptions and helping the team make better product decisions.

That's the biggest thing I took away from being a founding designe

Continue Reading…

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Aditya Sharma.

I'm currently looking for Product Design opportunities where I can help ambitious teams build thoughtful products from concept to scale.

Open to full-time opportunities

Aditya Sharma.

I'm currently looking for Product Design opportunities where I can help ambitious teams build thoughtful products from concept to scale.

Open to full-time opportunities

Aditya Sharma.

I'm currently looking for Product Design opportunities where I can help ambitious teams build thoughtful products from concept to scale.

Open to full-time opportunities

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